3D animation, Linux and Windows
According to The Inquirer:
"In the film industry Linux has won, used in virtually all desktops and servers dedicated to creating animation or special effects," say industry sources. "
That said Robin Rowe, Portal linuxmovies.org, and I think that we should pause to think a bit, because it seems to me that this gentleman is advancing a couple of years.

-- There are two programs to perform very professional 3D animation and film production for any super: Maya and Softimage. Regarding the former, Autodesk has found that its software is fairly stable and reliable Linux. On the second, very recently that has left its Linux version. Chris Mitchell, head of animation ILM says:
In the midst of production (StarWars), ILM was installed an update of Softimage | 3D, which would then Softimage | 3D 4.0 to exploit the functions of the new version and turn their teams into IRIX workstations Linux cheaper and powerful. Softimage | 3D on Linux is an outstanding 3D animation system.
However, I am that, on a small scale and independently, working on the same line, definitely not enough to rely on our preferred software running on Linux. Like who designed a web page, there are several software that completes our final work, and often, they're all loaded to see. Photoshop, Premiere, Combustion, Corel, Flame, and a long etc.. , Programs that run on Windows, until recently little moy at least Should singing and give victory and won the battle, or are hastily?.
There is still no Linux Adobe, Corel Linux, blablabla for Linux, and to run, should draw upon Wine or VirtualBox, rather than current versions, but a little old or outdated, or should draw upon the "equivalent" free, as Blender , Gimp, and other things that do not interest me. Then… Is it practical to move today to another OS really?.
I personally am tired of these kinds of responses, taken from here:
"Question: There is a 3d max linux? if it exists please help me to tell me where I can get through.
Answer: The closest thing you have to GNU / Linux is the blend.
http://www.blender.org. "
Let's see if I 3dmax, 3dmax say, not average mignon and a jar of peas. It's as simple as that. I have not spent 10 years learning to 3dmax now have to move to another program that makes a third of that or want.
The environment is changing, it is true, Linux builds and optimizes far more resources than Windows, Linux is free and free, but we are on hand: Linux is not so magnanimous nor has the software universe at her feet. It's good, is barbaric, all very nice, but I still believe that we are speaking prematurely.

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I understand and agree with
I understand and agree with some of that. But, comparing OS by software availability doesn't make sense.
Credits and discredits should go not to Linux community or Apple and neither to Microsoft. If we do not have Adobe stuff for Linux, it's Adobe's fault (some would call it 'strategy').
People often turns that "OS battle" into a "third party vendors battle". Probably, Adobe do not see Linux as a strategic alternative or maybe they're just being blind themselves.
If you do want to compare Linux/MacOS/Windows/WhateverOS you must focus. Try comparing MacOS against Windows with the same tools and you'll have a result of the OS itself and what it does provide to the application you're running (and do not forget what is under the beautiful face of MacOS).
Anyway, you're absolutely right regarding just leaving 3dmax behind. I'm not skilled to tell about 3DMax vs Blender, but I'd try learning it, not as a substitute but as another skill.
My best wishes!!
William